Oldskool

Video game concept

Any tags referring to elements that are considered features of "oldskool" games and therefore no longer part of modern games, except those that specifically try to be oldskool/retro.

This is a container group; its children are:

No ammo reloading (too short)1992 / 202043 games
Walking armoryThe protagonist is heavily equipped with a wide variety of weapons and gear, often to an excessive or unrealistic degree.1993 / 2020186 games