Old skool surveillance
Other (objects, etc.) concept
Surveillance system that clearly leaves holes in what they're surveying. Often with security cameras that show their view cones and move about in predictable patterns that leave holes through which the player can slip by.
42
games
8platforms
Alternate name: Visibly flawed surveillance
WIN 2010-06-03
WIN 2007-08-21
X360 2007-08-21
X360 2013-10-22
LIN 2010? *
WIN 2015-07-28
PS3 2013-10-22
WIN 2013-06-03
WIN 2011
VITA 2016-01-06
WIN 2012-10
WIN 2011-08-26
See also: detection indicator
Cameras constantly turn, emit sound to signal what they're doing (different beep when they stop, detect something, resume normal operation, etc.), show a clear light cone or beam where they look, and so forth.
Includes also floodlights that follow a clear pattern and no-one using those floodlights ever thinks to deviate from it (or even notice anyone right between two floodlights).
Real surveillance cameras would not make any noise, not where they're surveying at least, and most don't even turn (ever; anyone with even wee bit of sense would rather place multiple cameras where each camera is also covered by one of the others so any attempts at tampering would be detected than having one that tries to see everywhere).
Includes also floodlights that follow a clear pattern and no-one using those floodlights ever thinks to deviate from it (or even notice anyone right between two floodlights).
Real surveillance cameras would not make any noise, not where they're surveying at least, and most don't even turn (ever; anyone with even wee bit of sense would rather place multiple cameras where each camera is also covered by one of the others so any attempts at tampering would be detected than having one that tries to see everywhere).
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Threat indicator
Video game
Old skool security
Games by year
The first Old skool surveillance video game was released on August 11, 1999.
Square Enix, Recoil Games and Curve Studios published most of these games.