One-shot
Video game concept
Created to be wholly self-sufficient, no series (no sequels, prequels, expansions, spin-offs, ...), no merchandise, etc. ever.
4
games
3platforms
WIN 2000-11-16
WIN 1999
This is likely because of developer's or publisher's philosophy/ideology about creating only something new (likely loved by gamers who hate "the same old" and hated by those who want more of the awesome that was given to them once).
A more sales oriented people would likely say this is like shooting themselves in the foot.
Generally not for indie games as most of them are like this, or are difficult to identify as such definitely.
A more sales oriented people would likely say this is like shooting themselves in the foot.
Generally not for indie games as most of them are like this, or are difficult to identify as such definitely.