Onomatopoeia
Culture concept
34
games
15platforms
Words that sound what they represent, originally invented for use in comics with additional styling variations to farther emphasize the actual sounds.
Notable people involved: Philip Gutjahr, Sebastian Stamm, Vincent Zurwesten, Alexander Draude and Federico Martin
WIN 2019-05-29
WIN 2012-06-19
GBA 2002
WIIU 2014-10-30
OSX 2011-05-17
WIN 2010-08-26
OSX 2012-06-19
CPC 1989
WIN 2010-12-01
GEN 1995
SPC 1989
WIN 2015-04-30
Bang, beep, tic toc, clank, kapow, and so forth are somewhat common examples.
Not to be confused with closed captioning.
Not to be confused with closed captioning.
Popular tags
fromanotherworld interactivefictionGames by year
The first Onomatopoeia video game was released in 1977.
Ronimo Games, Black Pants Studio, Team17 Software and Curve Digital published most of these games.