Software entity

A generic, cross-platform parallel computing framework that is independent of the actual hardware implementation of the processors, allowing regular CPUs as well as GPUs and any other processors to process the OpenCL instructions.


Alternate name: Open Computing Language

The first video game about OpenCL was released on November 8, 2016.

Pathea Games has published all these games

Has hardware support on Radeon HD 48xx and GeForce 8 series GPUs and newer, regular CPU support likely requires nothing special, though any processors on expansion cards do. One could easily expect there to be a market of expansion card OpenCL processors out there (there actually is, in form of GPGPU expansion cards that can't function as GPUs).

Havok Physics implements hardware acceleration of physics simulation (though likely primarily cloth simulation) through OpenCL.