A generic, cross-platform parallel computing framework that is independent of the actual hardware implementation of the processors, allowing regular CPUs as well as GPUs and any other processors to process the OpenCL instructions.
Alternate name: Open Computing Language
The first video game about OpenCL was released on November 8, 2016.
Pathea Games has published all these games
Havok Physics implements hardware acceleration of physics simulation (though likely primarily cloth simulation) through OpenCL.
|A||2008 - OpenCL 1.0 specification|
|B||2009 - AMD and Nvidia release development tools|
2009 - OpenCL support added to Havok
2009 - Nvidia releases first GPU drivers with OCL support
|C||2010 - OpenCL 1.1 specification|