Optimal range

Video game concept

Efficiency/accuracy range function has a certain point below which it produces full effect and/or at guaranteed accuracy. Commonly around 50-80% of maximum range.

10
games
3
platforms
Usually a feature of space combat games where weapons have maximum range and optimal range, although you can hit targets up to maximum range, the damage and/or accuracy is so insignificant that you want to shorten the range anyway.

Popular tags

mmog spacecombatsim stacsim

Child group

Damage drop-off

Games by year

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The first Optimal range video game was released on May 1, 2003.

Fractal Softworks, CCP Games and Gaijin Entertainment published most of these games.

Platforms

Windows 4
Linux 3
Mac OS X 3

Most common companies