Character, vehicle, etc. load weight is somehow part of gameplay besides as a limit for how much you can carry. The effects of overburdening can start to happen as early as at 20% of total capacity or only after going over 100%.
Name variations: overloading
The first video game about Overburdening was released on October 1995.
* Jetpack, jumppack or flight efficiency changes with how much you're carrying.
* Aircraft efficiency chances with how heavy load they have.
* Land vehicles get stuck in certain terrain if overloaded.