Pacifism
Culture concept
Either promotes or somehow rewards pacifistic behaviour, especially when such behaviour is unexpected or does not have any immediate benefits.
21
games
7platforms
WIN 2015-05-12
X360 2012-09
WIN 2012-10-16
WIN 2016-08-23
WIN 2012-11-20
WIN 2012-10-12
WIN 2008-09-01
WIN 2015-09-15
See also: killing is unnecessary
Related:
* Defenseless - should never be combined with pacifism.
* Overpowered - forces some level of pacifism and should not generally occur together with this tag.
* Alternate solutions - pacifism may manifest itself as one of those alternatives.
Related:
* Defenseless - should never be combined with pacifism.
* Overpowered - forces some level of pacifism and should not generally occur together with this tag.
* Alternate solutions - pacifism may manifest itself as one of those alternatives.
Mainly of interest in games where pacifism is not the norm, essentially this omits most adventure games, puzzles, sport games, and so forth.
Generally avoiding conflicts altogether (rarely possible), running away from them (again, rarely possible, the conflicts are always where you need to go), stunning those who attack you instead of killing (in case you have a choice between the two), and so forth.
Generally avoiding conflicts altogether (rarely possible), running away from them (again, rarely possible, the conflicts are always where you need to go), stunning those who attack you instead of killing (in case you have a choice between the two), and so forth.
Popular tags
4thwallbroken hybridgame ninja-theme stealthgame tacticalGames by year
The first Pacifism video game was released on September 1, 2008.
Klei Entertainment, Microsoft Game Studios and Square Enix published most of these games.