Part targeting
Video game concept
32
games
8platforms
Allows specifically targeting certain body/vehicle parts/sub-systems somehow. Usually when player can't manually target them with their actions or attacks.
Notable people involved: Brian Fargo, Tim Cain, Leonard Boyarsky, Christopher Taylor and Emil Pagliarulo
Alternate names: Target lock: Parts, Location targeting
WIN 2008-10-28
WIN 2010-10-19
X360 2010-10-19
WIN 2014-09-18
WIN 2012-02-09
DOS 1997-10-09
WIN 2012-09-14
PS3 2010-10-19
X360 2008-10-28
WIN 2003-11-07
WIN 2003-02-16
GC 2002-06-24
Implied: locational damage
Commonly involves a user interface element showing which body part you want to target (e.g. a simple paper doll with available body parts shown).
Commonly involves a user interface element showing which body part you want to target (e.g. a simple paper doll with available body parts shown).
Popular tags
fallout jaggedalliance tacticalParent group
Games by year
The first Part targeting video game was released on September 30, 1997.
Bethesda Softworks, Interplay, Titan Computer and Subset Games published most of these games.