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Part targeting

Video game concept

Allows specifically targeting certain body/vehicle parts/sub-systems somehow. Usually when player can't manually target them with their actions or attacks.

32
games
8
platforms

Alternate names: Target lock: Parts, Location targeting

The first video game about Part targeting was released on September 30, 1997.

Bethesda Softworks, Interplay and Titan Computer has published most of these games

Implied: locational damage

Commonly involves a user interface element showing which body part you want to target (e.g. a simple paper doll with available body parts shown).

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Platforms

Windows 16
Linux 7
PS3 2
Mac OS X 2
X360 2
MS-DOS 1
iOS 1
GameCube 1

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