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Part targeting

Video game concept

*123*
32
games
8
platforms

Allows specifically targeting certain body/vehicle parts/sub-systems somehow. Usually when player can't manually target them with their actions or attacks.

Notable people involved: Brian Fargo, Tim Cain, Leonard Boyarsky, Christopher Taylor and Emil Pagliarulo

Alternate names: Target lock: Parts, Location targeting

Implied: locational damage

Commonly involves a user interface element showing which body part you want to target (e.g. a simple paper doll with available body parts shown).

Popular tags

fallout jaggedalliance tactical

Parent group

Aiming

Games by year

979899000102030405060708091011121314151617 41230

The first Part targeting video game was released on September 30, 1997.

Bethesda Softworks, Interplay, Titan Computer and Subset Games published most of these games.

Platforms

Windows16
Linux7
Mac OS X2
X3602
PS32
GameCube1
MS-DOS1
iOS1

Most common companies