Personal protection
Other (objects, etc.) theme
Any tags describing things the player character can use to protect themselves or are protected with.
Child groups
Blocking | Player can block attacks, usually with a shield or similar. | 1993 / 2022 | 174 games | |
Body armor | 1980 / 2023 | 433 games | ||
Dodging | Includes movement functionality solely meant for dodging. | 1978 / 2024 | 433 games | |
Energy shields | Includes energy shields of one sort or another, especially when employed by the protagonist. | 1973 / 2024 | 229 games | |
Main-Gauche | A dagger like off-hand weapon designed to parry and/or defend though many games have it for attack only. Stouter than a dagger to so as to catch blows | 1983 / 2013 | 10 games | |
Meat shield | The player character can use the bodies of other characters - dead or still living - as shields. | 1981 / 2020 | 74 games | |
Parrying | Player can parry attacks. Not to be confused with blocking. | 1990 / 2022 | 42 games | |
Power armor | Player character wears or can wear a power armor or powered exoskeleton short of piloted robots. | 1984 / 2023 | 205 games | |
Shields | Player can wield a shield or other object to manually block incoming attacks. | 1983 / 2024 | 296 games | |
Tumbling | Player can tumble, roll head over heels on the ground more or less controllably. | 1994 / 2019 | 106 games |