Pixel terrain
Video game concept
Terrain and possibly rest of the environment is treated (in terms of physics, movement, destruction, etc.) per pixel rather than by tile or larger (graphics) entities.
34
games
15platforms
LIN 2012-09-28
OCS 1994
LIN 2012
DOS 1995
WWW 2001-04
DOS 1996
COCO 1990
DOS 1991-03
GG 1992
SNES 1994
ANDR 2014-09
OCS 1991-02-14
Implied: destructible world
This is essentially what voxels give for 3D environments.
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The first Pixel terrain video game was released in 1982.
Psygnosis, Data Realms and Pixowl published most of these games.