Pixel terrain
Video game concept
Terrain and possibly rest of the environment is treated (in terms of physics, movement, destruction, etc.) per pixel rather than by tile or larger (graphics) entities.
34
games
15platforms

LIN 2012-09-28

OCS 1993

SNES 1994

OCS 1991-02-14

GB 1994

LIN 2012

GEN 1994-08-16

ANDR 2014-09

DOS 1998

GEN 1992

DOS 1995

WIN 2012-09-28
Implied: destructible world
This is essentially what voxels give for 3D environments.
The first Pixel terrain video game was released in 1982.
Psygnosis, Data Realms and Pixowl published most of these games.