Groups

 

Player statistics

Video game concept

Offers statistics on player activities.

102
games
14
platforms

The first video game about Player statistics was released on March 2001.

Trendy Entertainment, Bethesda Softworks and Electronic Arts has published most of these games

Examples:
* Weapon accuracy
* Resource effectiveness
* Walked distance
* Time spent in air (e.g. due to jumping)
* Longest combo
* Level time

These may also include statistics on best and worst cases and even more thorough information, such as deduced player preferences (most used tool/weapon, most played character/class, most played level, etc.)

This tag should be only used when the statistics include information that does not describe player's required performance, such as receiving jump distance, form, and such "relevant" statistics in ski jumping game do not count.