Point defenses
Tools theme
17
games
6platforms
Includes defensive devices, systems, or such that protect an individual, vehicle, or structure from inbound missiles and/or small attackers at extremely close proximity (e.g. aircraft, drones, etc.).
Notable people involved: Tom Hall, Warren Spector, Harvey Smith, Carolyn McCormick and Jeff Groteboer
Alternate names: Close-in weapon systems, CIWS, Active protection systems
WIN 2000-06-22
XBOX 2003-12-02
ANDR 2011-11-10
WIN 2004-11-05
WIN 2004-09-13
WIN 2010-08-21
LIN 2000
WIN 2003-12-02
WIN 2014-07-22
OSX 2000
WIN 2013
PS2 2002-03-26
Usually these are installed on larger vehicles such as aircraft carriers or warships. Even battle tanks can have basic anti-tank missile defenses. In fiction these also function as a defense against target-seeking mines.
Commonly these exist in form of fully automated gatling guns or weapon-grade lasers.
The real reason these exist is that the main weapons don't usually offer fast enough tracking capabilities (either because of mechanical limitations or because they're human operated) or are overkill (e.g. warship broadside barrage against an interceptor) for seeking and destroying these small targets.
Lack of point defenses is why Death Star was destroyed in Star Wars (the weapons it had were not designed to track and destroy small and fast craft like the X-Wing). For other similar examples of its lacking can be found from TV Tropes.
Commonly these exist in form of fully automated gatling guns or weapon-grade lasers.
The real reason these exist is that the main weapons don't usually offer fast enough tracking capabilities (either because of mechanical limitations or because they're human operated) or are overkill (e.g. warship broadside barrage against an interceptor) for seeking and destroying these small targets.
Lack of point defenses is why Death Star was destroyed in Star Wars (the weapons it had were not designed to track and destroy small and fast craft like the X-Wing). For other similar examples of its lacking can be found from TV Tropes.
Popular tags
4xstrategy ammomagazines autoturrets beamweapons bludgeons bombs cannons compressedgas dronebays empgrenades empweapons energyweapons firstpersonshooter grenades guidedweapons immersivesim infravision knives lamp meleeweapons mines nightvision plasmaweapons proximitymines radar rockets shieldbreakers swords thermalweapons thrownweapons tractorbeams weaponcustomization xrayvisionGames by year
The first Point defenses video game was released in 2000.
Blind Mind Studios, Eidos and MinMax Games published most of these games.