Predictable NPCs
Video game concept
Non-player characters behaviour is perfectly predictable, due to a predefined pattern or to known rules.
47
games
28platforms
8001 1985
IIE 1983
C64 1984
SG1K 1984-09
FDSY 1988-09-23
DOS 1983-10-13
VIC 1983
SPC 1984
FM7 1984-11
AQRS 1982
NES 1985-11-27
TI99 1984
Popular tags
burgertime loderunner pacmanlike paniclike platformer verticalplatformerParent group
Games by year
The first Predictable NPCs video game was released on May 22, 1980.
Brøderbund, Mattel and SystemSoft published most of these games.