Protagonist designing
Video game concept
Player can or must design the protagonist's appearance. Such as choosing skin, hair and eye color, size, height, weight, shape, markings, clothes, etc.
161
games
23platforms
Alternate name: Character designing
WIN 2006-10-31
WII 2008-08
WIN 2008-09-16
WIN 2015-04-01
GBA 2004-11-18
PS2 2007-10-26
WIN 2014-03-04
PS2 2006-10-03
X360 2007-10-26
WIN 2011-03-21
WIN 2015-11-10
SWTC 2017
Requires that at least about half of the mentioned options are present. Any single one is nowhere near sufficient.
Popular tags
actionrpg biologicalsimulation citybuilding darksouls-series dragonage-series elderscrolls fallout farmsimulation gameoftheyear godgame governmentsimulation gtalike hackandslash lifesimulation littlebigplanet-series lootemup masseffect-series mcbestgameaward metroidvania mmog nwn openworldsurvivalcrafting saintsrow-series sims socialsimulation souls-series soulslike spore-series stacsim toukiden-series tropico-series virtualpets winningelevenParent groups
Character creation, Customization
Child groups
Protagonist designing: Body, Protagonist designing: Face, Protagonist redesigning
Games by year
The first Protagonist designing video game was released in 1988.
Bethesda Softworks, Electronic Arts and EA Sports published most of these games.