Protagonist designing
Video game concept
161
games
23platforms
Player can or must design the protagonist's appearance. Such as choosing skin, hair and eye color, size, height, weight, shape, markings, clothes, etc.
Notable people involved: Will Wright, Inon Zur, Tomohiro Shibuya, Yui Tanimura and Hidetaka Miyazaki
Alternate name: Character designing
XBOX 2006-10-03
WIN 2011-05-27
WIN 2014-06-03
PSP 2006-12-01
PS3 2013-04-26
WIN 2014-04-24
PS2 2006-02-28
WII 2008-08
WIN 2007
X360 2011-11-15
X360 2014-11-11
GC 2006-02-28
Requires that at least about half of the mentioned options are present. Any single one is nowhere near sufficient.
Popular tags
actionadventure actionrpg biologicalsimulation citybuilding darksouls-series dragonage-series elderscrolls fallout farmsimulation gameoftheyear godgame governmentsimulation gtalike lifesimulation littlebigplanet-series lootemup masseffect-series mcbestgameaward metroidvania mmog nwn openworldsurvivalcrafting saintsrow-series sims socialsimulation souls-series soulslike spore-series stacsim toukiden-series tropico-series virtualpets winningelevenParent groups
Character creation, Customization
Child groups
Protagonist designing: Body, Protagonist designing: Face, Protagonist redesigning
Games by year
The first Protagonist designing video game was released in 1988.
Bethesda Softworks, Electronic Arts, EA Sports and Konami published most of these games.