Random encounters
Video game concept
A random encounter is a feature commonly used in various role-playing games whereby combat encounters with enemies at random, usually without the enemy being physically detected beforehand.
196
games
51platforms
PS2 2004
9801 1988-06
NES 1990-02-11
NES 1988-11-18
DOS 1985
DOS 1990
PS1 1999-02-11
WIN 2012-05-04
DOS 1994-07
C64 1986
MSX2 1989
PS2 2001-12-12
Preset encounters commonly coexist with random ones. General enemies are random. Bosses and minibosses are set.
This is mostly for the kind of encounters that appear out of nowhere, usually when traveling on the world map.
Especially common in old console RPGs.
More modern games have these cleverly guised by spawning the encounter just outside your visibility radius or behind other visual blocks, making them almost seem scripted or part of some grand simulation.
Especially common in old console RPGs.
More modern games have these cleverly guised by spawning the encounter just outside your visibility radius or behind other visual blocks, making them almost seem scripted or part of some grand simulation.
Popular tags
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Games by year
The first Random encounters video game was released on August 1979.
Platforms
Linux | 25 | ||
---|---|---|---|
Windows | 19 | ||
MS-DOS | 13 | ||
NES | 11 | ||
Apple II E | 9 | ||
NEC PC9801 | 6 | ||
PS2 | 6 | ||
MICRO 7 - FM7 | 5 | ||
PS3 | 5 | ||
NEC PC8801 | 5 | ||
MSX2 | 5 | ||
Sharp X1 | 5 | ||
Mac OS X | 5 | ||
Nintendo DS | 4 | ||
SNES | 4 | ||
X68000 | 4 | ||
PS | 4 | ||
C64 | 4 | ||
Atari ST | 4 | ||
Mac OS Classic | 3 | ||
Switch | 3 | ||
MSX | 3 | ||
Atari 400/800 | 3 | ||
Mega Drive | 3 | ||
Famicom Disk System | 3 | ||
TRS-80 | 2 | ||
Tandy Coco | 2 | ||
OS/2 | 2 | ||
GBC | 2 | ||
Master System | 2 |