Rare concepts

Other (objects, etc.) concept

Any tags that describe concepts that are rarely or barely ever seen, and not just because of tagging not being thorough.

This is a container group; its children are:

AllergiesSimulates allergies to a degree. (too short)1996 / 20152 games
BlinkingPlayer specifically controls eye blinking, for whatever reason. Clearing vision, vision worsening with extended time without, etc.2008 / 20195 games
Creature familiarityCharacters gain bonuses or extra actions to dealing with creatures they're more familiar with. (too short)2013 / 20162 games
Creature identificationCreatures, be it opponents or otherwise, can be identified better than "animal" or "humanoid". May occur in multiple stages, progressing through taxonomy tree or just have one step.1975 / 202020 games
Deception (too short)3 games
Disabled protagonistThe protagonist is considered physically disabled to some degree. (too short)1992 / 201511 games
Discriminating customersNPCs do not completely blindly buy what you have to offer, rather they have varying kinds of demands for the goods they get.1999 / 20107 games
Hidden item statsSome or all item statistics, especially those that the player actually would like to know, are not stated in any manner.1991 / 201613 games
Imperfect healingAny immediate healing the player can use can not accomplish perfect results. (too short)1992 / 20189 games
Imperfect recoveryPlayer can't ever recover fully from received wounds, transformations, and such. (too short)2006 / 20136 games
Inaccurate informationThe game itself provides inaccurate, false, or even contradictory information in areas where it's not supposed to give such under any circumstances.1983 / 201121 games
MiscommunicationIt is normal for communication to be perfect in fiction unless it is for plot, thus this signifies such troubles occur either on their own or as part of the plot.1992 / 202414 games
Multicultural aliensAliens and other non-humans are depicted as having multiple different cultures and possibly ethnicities within single species instead of the usual monoculture that fiction writers often end up with.2009 / 20100 game
No fantastic recoveryAverts a common trope in popular fiction where recovery from disfiguring wounds, forced polymorph, or such, does not produce perfect or near perfect recovery, leaving the person at least partially and quite noticeably disfigured.2009 / 20122 games
ScarringGetting injured creates permanent scarring or similar markers of the injury. (too short)1994 / 20166 games
Silent voidNo sound is transmitted across the vacuum of space. (too short)2008 / 20137 games
TaxonomyCharacters can identify and categorize the creatures they encounter. Likely automatic and based on related skills if any.1975 / 202148 games
Unexplained elementsIncludes elements that are mostly unexplained what they actually do. (too short)1997 / 201622 games