Reload: Detrimental
Video game concept
Reloading weapons is detrimental in some manner in all situations besides removing the possibility to shoot with the weapon for a time, such as slowing down your movement speed or impairing visibility.
2
games
1platform
WIN 2009-06-26
WIN 2010-07-19
This is for cases where the detriment is always present, as such this does not include ammo loss for too early reloads.
Impairment of visibility happens when the character actually pays attention to the reloading process instead of doing it by touch/memory as many are shown to do.
Impairment of visibility happens when the character actually pays attention to the reloading process instead of doing it by touch/memory as many are shown to do.
Popular tags
tacticalParent group
Games by year
The first Reload: Detrimental video game was released on June 26, 2009.
Platforms
Windows | 2 |
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