Resource generation
Activities theme
40
games
9platforms
Player is required to generate one or more types of resources.
Notable people involved: Jason Linhart, Bill Sloan, Kiri Naiman, Wayne Horgan and Thomas A. MacMahon
WWW 2010
PS3 2010-09-07
WIN 2022-03-17
WIN 2014-10-27
WIN 2006? *
X360 2012-01-19
WIN 2009-07-27
WIN 2012-01-19
WIN 2011-11-17
DOS 1996
OSX 2010-08-10
WIN 2008-05-30
Most commonly electricity and food, but can be clothing, generic trade goods, planting forests, etc.
Unlike resource harvesting, this does not require anything external to be present for the resources to be generated, nor will this ever run out of the resource.
Unlike resource harvesting, this does not require anything external to be present for the resources to be generated, nor will this ever run out of the resource.
Popular tags
basebuilding colonization deception driving dungeoncrawler fpsrts grouping jumping leaderparticipation lockpicking logistics manualharvesting priorities realtimestrategy recruiting repairing rescue resourcecontrol resourceharvesting resourceprocessing resting riding romance shapeshifting shopping sorcery survival taskqueuing towerdefense trading unarmedfighting walking wargameParent groups
Games by year
The first Resource generation video game was released in 1993.
Ubisoft, SSI, Oxeye Game Studio and PopCap Games published most of these games.