Safe zone
Other (objects, etc.) concept
Includes one or more areas where the player character can not attack or be attacked by anyone. Enforced either by changed game mechanics or the player character simply refuses to attack.
85
games
18platforms
Alternate names: Safe haven, Weapons free zone

WIN 2011-09-09

DOS 1992-04-16

WIN 2007-06

WIN 2009-11-05

WIN 1996-12

X360 2007-11-14

PS3 2011-10-04

WIN 2015-01-27

WIN 2000-01

W31 1995

PS2 2001-12-03

X360 2011-10-04
The first video game about Safe zone was released in 1982.
Blizzard, Bethesda Softworks and QCF Design has published most of these games
This does NOT include areas where attacking anyone spells almost certain doom for the player character, simply areas where attacking is impossible.
Usually the safe zone is in form of a habitat, such as a town, or a building within a habitat if the habitat itself is not such.
Usually the safe zone is in form of a habitat, such as a town, or a building within a habitat if the habitat itself is not such.