#123#
 

Save anywhere

Other (objects, etc.) concept

*123*
527
games
49
platforms

Allows saving the game progress at any point regardless of location with few if any limitations (such as no saving during combat).

Notable people involved: Rhianna Pratchett, Inon Zur, Cathryn Mataga, John Romero and Ari Pulkkinen

Alternate names: Location free saves, Unbound saves

If the game only saves the progress up to last checkpoint or is limited to certain places, then use save point instead.

Common limitations:
* Combat
* Hostile NPC proximity
* Protagonist currently in mid-air (falling down to their deaths or just jumping about)
* Cinematics
* Main or any character currently involved in some other complex or uninterruptible sequence (such spell-casting, sleeping, shopping, moving etc...).

Popular tags

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Parent group

Game saves

Save anywhere games by year

8183858789919395979901030507091113151719 28714210

The first Save anywhere video game was released in 1981.

Atari, Sierra On-Line, Kalypso Media Digital and Ubisoft published most of these games.

Platforms

Windows174
Linux78
MS-DOS49
Apple II E39
Mac OS X37
Tandy Coco28
Mac OS Classic13
X36012
PS39
NeXT8
C647
TRS-806
PS26
Atari 400/8006
Coleco Adam5
Win3.14
Pandora3
NEC PC98013
OS/23
Android3
Commodore PET2
Amiga2
Nintendo DS2
Atari ST2
Epoc2
Internet Only1
Xbox1
Wii U1
North Star Computers1
VIC-201

Most common companies