Save anywhere
Other (objects, etc.) concept
Allows saving the game progress at any point regardless of location with few if any limitations (such as no saving during combat).
527
games
48platforms
Alternate names: Location free saves, Unbound saves
WIN 2005-12
WIN 2010-12-20
WIN 2005-10-18
WIN 1998
LIN 2010-05-26
IIE 1982
COCO 1981
DOS 1994-12-23
LIN 1999-12-08
WIN 2007-11-13
WIN 2008-10-28
COCO 1981
If the game only saves the progress up to last checkpoint or is limited to certain places, then use save point instead.
Common limitations:
* Combat
* Hostile NPC proximity
* Protagonist currently in mid-air (falling down to their deaths or just jumping about)
* Cinematics
* Main or any character currently involved in some other complex or uninterruptible sequence (such spell-casting, sleeping, shopping, moving etc...).
Common limitations:
* Combat
* Hostile NPC proximity
* Protagonist currently in mid-air (falling down to their deaths or just jumping about)
* Cinematics
* Main or any character currently involved in some other complex or uninterruptible sequence (such spell-casting, sleeping, shopping, moving etc...).
Popular tags
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Games by year
The first Save anywhere video game was released in 1981.
Sierra On-Line, Atari and Ubisoft published most of these games.
Platforms
Windows | 174 | ||
---|---|---|---|
Linux | 78 | ||
MS-DOS | 49 | ||
Apple II E | 39 | ||
Mac OS X | 37 | ||
Tandy Coco | 28 | ||
Mac OS Classic | 13 | ||
X360 | 12 | ||
PS3 | 9 | ||
NeXT | 8 | ||
C64 | 7 | ||
TRS-80 | 6 | ||
PS2 | 6 | ||
Atari 400/800 | 6 | ||
Coleco Adam | 5 | ||
Win3.1 | 4 | ||
OS/2 | 3 | ||
Atari ST | 3 | ||
Android | 3 | ||
Pandora | 3 | ||
NEC PC9801 | 3 | ||
Amiga | 2 | ||
Nintendo DS | 2 | ||
Epoc | 2 | ||
Commodore PET | 2 | ||
VIC-20 | 1 | ||
PS4 | 1 | ||
MICRO 7 - FM7 | 1 | ||
NEC PC8801 | 1 | ||
3DO | 1 |