Save anywhere

Other (objects, etc.) concept

Allows saving the game progress at any point regardless of location with few if any limitations (such as no saving during combat).

527
games
48
platforms

Alternate names: Location free saves, Unbound saves

If the game only saves the progress up to last checkpoint or is limited to certain places, then use save point instead.

Common limitations:
* Combat
* Hostile NPC proximity
* Protagonist currently in mid-air (falling down to their deaths or just jumping about)
* Cinematics
* Main or any character currently involved in some other complex or uninterruptible sequence (such spell-casting, sleeping, shopping, moving etc...).

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Parent group

Game saves

Games by year

8183858789919395979901030507091113151719 28714210

The first Save anywhere video game was released in 1981.

Sierra On-Line, Atari and Ubisoft published most of these games.

Platforms

Windows 174
Linux 78
MS-DOS 49
Apple II E 39
Mac OS X 37
Tandy Coco 28
Mac OS Classic 13
X360 12
PS3 9
NeXT 8
C64 7
TRS-80 6
PS2 6
Atari 400/800 6
Coleco Adam 5
Win3.1 4
OS/2 3
Atari ST 3
Android 3
Pandora 3
NEC PC9801 3
Amiga 2
Nintendo DS 2
Epoc 2
Commodore PET 2
VIC-20 1
PS4 1
MICRO 7 - FM7 1
NEC PC8801 1
3DO 1