Save anywhere

Other (objects, etc.) concept

Allows saving the game progress at any point regardless of location with few if any limitations (such as no saving during combat).


Alternate names: Location free saves, Unbound saves

If the game only saves the progress up to last checkpoint or is limited to certain places, then use save point instead.

Common limitations:
* Combat
* Hostile NPC proximity
* Protagonist currently in mid-air (falling down to their deaths or just jumping about)
* Cinematics
* Main or any character currently involved in some other complex or uninterruptible sequence (such spell-casting, sleeping, shopping, moving etc...).

The first Save anywhere video game was released in 1981.

Sierra On-Line, Atari and Ubisoft published most of these games.

Parent group

Game saves


Windows 174
Linux 78
Apple II E 39
Mac OS X 37
Tandy Coco 28
Mac OS Classic 13
X360 12
PS3 9
NeXT 8
C64 7
TRS-80 6
PS2 6
Atari 400/800 6
Coleco Adam 5
Win3.1 4
Pandora 3
NEC PC9801 3
OS/2 3
Atari ST 3
Android 3
Commodore PET 2
Amiga 2
Nintendo DS 2
Epoc 2
Wii U 1
Xbox 1
North Star Computers 1
Xbox One 1
VIC-20 1

By year

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