Save RAM
Hardware theme
Data saved by internal memory in the cartridge even after being unplugged. Usually a battery powers RAM chips for this purpose but a few use Flash RAM
535
games
23platforms
Alternate name: SRAM

GBA 2001-06-11

NES 1989-12-19

GBA 2006

NES 1990-04-13

NGPC 1999

NES 1991-03-29

SNES 1995-02-17

GBA 2005-05-04

GBA 2006-11-14

GBA 2004-11-09

NES 1990-07-24

NES 1990-04-20
See also: temporary saves
Usually this is for saving game progress. This often includes saving the character's name and/or highscores/statistics. The Later two are sometime the only data saved. Other data that has been known to be saved is settings, custom skins, in-game photos, and custom journals.
Saving: free*, points*, auto, checkpoints, code, quit*, none
* denotes player initiated saves
Saving: free*, points*, auto, checkpoints, code, quit*, none
* denotes player initiated saves
The first Save RAM video game was released on May 27, 1986.