Save RAM
Hardware theme
Data saved by internal memory in the cartridge even after being unplugged. Usually a battery powers RAM chips for this purpose but a few use Flash RAM
535
games
23platforms
Alternate name: SRAM

PECD 1989-12-21

GBC 1999-12-16

NES 1988-10-30

NES 1993-06-18

SNES 1992-05

GBA 2003-11-18

NES 1991-05-23

NGPC 1999

SNES 1994-01

GBA 2003-11-11

GG 1992-12-25

NES 1989-02-17
See also: temporary saves
Usually this is for saving game progress. This often includes saving the character's name and/or highscores/statistics. The Later two are sometime the only data saved. Other data that has been known to be saved is settings, custom skins, in-game photos, and custom journals.
Saving: free*, points*, auto, checkpoints, code, quit*, none
* denotes player initiated saves
Saving: free*, points*, auto, checkpoints, code, quit*, none
* denotes player initiated saves
The first Save RAM video game was released on May 27, 1986.