Groups

 

Save RAM

Hardware theme

Data saved by internal memory in the cartridge even after being unplugged. Usually a battery powers RAM chips for this purpose but a few use Flash RAM

525
games
20
platforms

Alternate name: SRAM

The first video game about Save RAM was released on May 27, 1986.

Nintendo, Konami and Koei has published most of these games

See also: temporary saves
Usually this is for saving game progress. This often includes saving the character's name and/or highscores/statistics. The Later two are sometime the only data saved. Other data that has been known to be saved is settings, custom skins, in-game photos, and custom journals.

Saving: free*, points*, auto, checkpoints, code, quit*, none

* denotes player initiated saves

Parent group

Game save storage

Platforms

GBA 150
NES 131
SNES 129
GBC 55
GB 28
Mega Drive 8
Master System 5
Game Gear 4
Atari 2600 3
ColecoVision 2
PCE CD 1
MS-DOS 1
Apple II E 1
Uzebox 1
NEC PC9801 1
3DS 1
Windows 1
Atari 7800 1
PS 1
C64 1

By year

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