Scarring
Video game concept
Getting injured creates permanent scarring or similar markers of the injury.
6
games
4platforms
WIN 2008-06-20
WIN 2015-04-11
Parent:
* Imperfect recovery
Implied: (not enforceable)
* Graphic violence
Related:
* Injuries
* Imperfect healing
* Imperfect recovery
Implied: (not enforceable)
* Graphic violence
Related:
* Injuries
* Imperfect healing
This is rather unpopular among gamers as they seem to enjoy the ridiculous thing seen in most television shows and such where everyone makes a perfect recovery, even after being turned into some primordial slug creature or getting your leg chopped off. There's nothing but the implied psychological trauma left after it has been fixed.
Especially disliked by people who enjoy epic fantasy.
Scarring is seen on the level of tattoos by most gamers it would seem. It's nice when you have the ability to choose what kind of scar and where to have it if any, but enforcing them on you is somehow seen as something Very Wrong. Many realistic games also omit scarring completely.
Limitations:
* NOT when these exist only on the same manner as tattoos.
Best cases are when these appear from all injuries that break the skin/bones and can't be removed.
Especially disliked by people who enjoy epic fantasy.
Scarring is seen on the level of tattoos by most gamers it would seem. It's nice when you have the ability to choose what kind of scar and where to have it if any, but enforcing them on you is somehow seen as something Very Wrong. Many realistic games also omit scarring completely.
Limitations:
* NOT when these exist only on the same manner as tattoos.
Best cases are when these appear from all injuries that break the skin/bones and can't be removed.
Popular tags
citybuildingParent groups
Ailments, Player aversion, Rare concepts, Realism, Violence Concepts
Games by year
The first Scarring video game was released in 1994.
Heart Shaped Games published all these games.