SciFi elements
Fiction genre concept
Any tags that describe game elements originally found in sci-fi games only, or generally seen as a defining traits of the genre.
See also: non-scifi
This is a container group; its children are:
Space aliens | Features (sentient) extraterrestrial alien creatures. (too short) | 1971 / 2024 | 1578 games (1 characters) |
Biomimics | Robots that mimic behaviour and/or appearance of biological organisms. (too short) | 1990 / 2017 | 5 games |
EMP weapons | Includes any kind of weapons that briefly or permanently disable electronic or similar systems, but have little to no effect against organic targets. | 1994 / 2023 | 59 games |
Electromagnetic projectile weapons | Includes electromagnetic projectile devices in form of weapons. (too short) | 1993 / 2023 | 49 games |
Mechs | Features mechas or other piloted walker robots. (too short) | 1980 / 2022 | 695 games |
Mutants | Includes mutants of any kind. (too short) | 1982 / 2023 | 407 games |
Power armor | Player character wears or can wear a power armor or powered exoskeleton short of piloted robots. (too short) | 1984 / 2023 | 205 games |
Psychic Powers | Player character wields psychic powers. (too short) | 1982 / 2021 | 238 games |
Super powers | Features non-specific super powers wielded by the player or others. (too short) | 1989 / 2018 | 57 games |