Secondary attack
Video game concept
Player can use a secondary attack/weapon that doesn't need switching to to be usable. Commonly something quick to use on the side.
85
games
34platforms

ST 1987

WIN 2010-06-08

ARCD 1984

ARCD 1984

WIN 2013-02-12

SX1 1986

SPC 1987

MOB 2008

ARCD 1993

SNES 1993-03-26

WIN 2009-03-24

CPC 1987
NOT for cases where the secondary attack is a weapon you switch to, though it essentially is another weapon. This is to omit cases where player can have multiple weapons that they freely switch from one to other.
The first Secondary attack video game was released in 1981.