Shader Model 4.x
Hardware theme
Can utilize Shader Model 4.x
36
games
3platforms
Alternate name: Unified Shader Model
WIN 2009-02-20
WIN 2011-05-31
WIN 2014-01
WIN 2014-06-25
WIN 2011-06-07
WIN 2014-05
WIN 2012-10-02
WIN 2014-10-07
Implies DirectX 10 or later or OpenGL 4 or later.
This version of the Shader Model is no longer advertised as requirement, so one could assume any games using DX10 or OGL4 also use this or newer.
OpenGL does not follow the Direct3D Shader Model format.
This version of the Shader Model is no longer advertised as requirement, so one could assume any games using DX10 or OGL4 also use this or newer.
OpenGL does not follow the Direct3D Shader Model format.
Popular tags
actionrpg archlinux bink bitsquid debian directx10 directx11 directx9 download dungeoncrawler gamepad keyboard linux mouse openal pclinuxos platformer shadermodel3 shadermodel5 steamcontroller steamos steamworks suse ubuntu unity-engine unrealengine3 uplay win8 winvista winxp x86 x86-64 x86-sse2Parent group
Games by year
A | 2006 - DirectX 10 introduced |
B | 2009 - DirectX 11 introduced |
The first Shader Model 4.x video game was released on February 20, 2009.
Handelabra Games, University of Huddersfield Enterprises and Loria published most of these games.