Simple gameplay
Video game concept
12
games
6platforms
WIN 2015-05-13
WIN 2013-08
WIN 2017-03-16
FLA 2009-09-02
WWW ? *
FLA 2010-01
This is not synonym for the game being easy (they can be extremely hard because of their simplicity), only that the gameplay itself does not require much any effort or understanding. One source of obvious difficulty not denied by this is that the game runs (eventually) at unmanageable speed.
Traits: (all need not apply)
* Does not require understanding of written or spoken language, but may include notable amount of either (click-through kind where it does not affect gameplay)
* No combo moves or other complex controls
* Number of controls is limited (compared to the norm), such as joystick and 1 button (or maybe 2 buttons).
* Does not require memorizing anything complex
* Gameplay does not change significantly to require alternate methods of progress (requiring at most alternate use of controls)
* Does not require precise timing of actions (without cues)
Compare
Traits: (all need not apply)
* Does not require understanding of written or spoken language, but may include notable amount of either (click-through kind where it does not affect gameplay)
* No combo moves or other complex controls
* Number of controls is limited (compared to the norm), such as joystick and 1 button (or maybe 2 buttons).
* Does not require memorizing anything complex
* Gameplay does not change significantly to require alternate methods of progress (requiring at most alternate use of controls)
* Does not require precise timing of actions (without cues)
Compare
Popular tags
clicker endlessrunner idler incrementalGames by year
The first Simple gameplay video game was released on September 2, 2009.
Semi Secret Software published all these games.