Groups

 

Simulated Disorientation

Video game concept

Designed so that a character can get lost or disorientated even when the player isn't.

32
games
16
platforms

Alternate name: Character Lost

The Legend of Zelda: Collector's Edition (GameCube)
GC 2003-11-07
Zelda Classic (Windows)
WIN 1999
The Fallen One (Linux)
LIN ? *
The Legend of Zelda: Ocarina of Time 3D (Nintendo 3DS)
3DS 2011-06-16
Game Boy Camera (Game Boy)
GB 1998
The Legend of Zelda: Link's Awakening (Texas Instruments Calculators)
TICT 2003-01-23
Fragments of Power (Linux)
LIN ? *
Rise of Ganon (Linux)
LIN 2009
The Legend of Zelda: Ocarina of Time (GameCube)
GC 2002-11-28
Ganon's Claim (Linux)
LIN 2005-01-11
Souls of Wisdom (Linux)
LIN 2011-06-14
Classic NES: The Legend of Zelda (Game Boy Advance)
GBA 2004

The first video game about Simulated Disorientation was released in 1985.

Nintendo and Armageddon Games has published most of these games

Platforms

Linux 11
N64 3
NES 2
GB 2
GBC 2
GameCube 2
GP2X 1
C64 1
SNES 1
MS-DOS 1
Famicom Disk System 1
GBA 1
TI Calculators 1
Apple II E 1
3DS 1
Windows 1

By year

Popular tags

actionadventure seriousgame zelda zelda-universe