Sound cues

Other (objects, etc.) concept

Sound is used as the only method for finding or realizing something is there, or as the only cue for something for the player to react or act to. Excluding music and sound oriented games where this is expected to be the norm.

15
games
6
platforms

Alternate name: Auditory cues

In general, these are games which contain audio element that is more or less required to complete the game, making them impossible to play for the deaf.
See also: music game, audio game, sound in gameplay

Can be countered via closed captioning for those with hearing disabilities.

Popular tags

alcohol ancientenemy blackmarket books cipherlang circadiancycle containers crepuscularrays demonicinvasion diaries dimensionalportals divinemenace factions gog inbuilttraps pacifisthorror precursors privatemilitarycompanies roses-other steampowered superalloy teleport trash

Parent group

Audio

Games by year

7779818385878991939597990103050709111315 41230

The first Sound cues video game was released in 1977.

Platforms

Windows 8
Linux 3
BBC 1
Fairchild Ch. F 1
X360 1
PS3 1