Speech: Gibberish
Other (objects, etc.) theme
The characters speak gibberish. Ranging from randomly ordered "alien" or "foreign" words that repeat over and over again or utter gibberish that has no clear traits of any language besides sounding vaguely speech-like.
56
games
18platforms
Alternate names: Gibberish voice-overs
Name variations: Nonsense
WII 2008-10-13
OSX 2010-08-10
WIN 2012-10-03
LIN 2008-10-13
WIN 2003-11-19
PS1 1999-09-14
WIN 2009-06
WII 2009-04-24
XBOX 2004-12-06
WIN 2010-01
PS2 2001-07-24
WIN 2015-10-20
This is occasionally heard in place of real voice acting in dialogs that would otherwise be mute.
The general background noise that's supposed to be the hundreds if not thousands of people speaking should be ignored. Effectively, only cases where actual dialogs the player partakes in or supposedly listens in on should be counted.
This is NOT for properly used constructed languages, such as Klingon or Esperanto.
Normally these come with subtitles in proper language.
The general background noise that's supposed to be the hundreds if not thousands of people speaking should be ignored. Effectively, only cases where actual dialogs the player partakes in or supposedly listens in on should be counted.
This is NOT for properly used constructed languages, such as Klingon or Esperanto.
Normally these come with subtitles in proper language.
Popular tags
actionadventure autosavepoints burning companion darkpast deadlydecor doors flyingislands genderchoice gibs gog gore group interactivedialogs inventory ladders license-proprietary magic perchararelations planetarydestruction reflecteddeeds savepoints splatter steampowered tasktracker techdisparity titlementioned titularcharacter uvl-tiein voiceovers windmills xp-levelmatch xp-sharedGames by year
The first Speech: Gibberish video game was released in 1988.
LucasArts, Capcom and Infogrames published most of these games.