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Spell memory

Video game concept

Casting a spell wipes out the caster's memory of how to cast it again, forcing them to memorize the process over and over again.

44
games
17
platforms

The first video game about Spell memory was released in 1990.

SSI, Beamdog and Atari has published most of these games

This is extremely unrealistic, especially when you can memorize the same spell a number of times. Like 3 copies of basic fireball spell, each copy forgotten individually with casting.

Implies the magic user carries a spellbook with them from which they can memorize the spells again. Why they do not recite the spells from the book at times or memorize them during breaks of action in general is unknown.

This is generally used instead of a pool of energy the spellcaster taps into.
Related:
* Dungeons & Dragons
* Camping - usually the memorizing is done during this
* Magic ingredients - does almost the same thing but is actually somewhat realistic

Parent group

Magic

Platforms

Linux 11
Windows 9
MS-DOS 4
Mac OS Classic 4
Amiga 2
Amiga AGA 2
Mac OS X 2
Lynx 1
Mega-CD 1
Atari ST 1
PS 1
FM Towns 1
X360 1
PS3 1
NEC PC9801 1
SNES 1
Switch 1

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