Groups

 

Stealth: Sound

Activities concept

Player character's ability to sneak around is affected by the sounds they make.

138
games
15
platforms

Alternate names: Audio, Noise

The first video game about Stealth: Sound was released on November 30, 1998.

Square Enix, Ubisoft and Eidos has published most of these games

This should also mean that if you manage to cause an auditive distraction, the NPCs will go looking for in the wrong place for you while you slip by.

Ambient noise (e.g. machinery) also makes sneaking easier as it covers your footsteps.