Stealth: Sound
Activities concept
Player character's ability to sneak around is affected by the sounds they make.
143
games
15platforms
Alternate names: Audio, Noise
PS4 2014-02-25
GC 2005-03-29
WIN 2016-11-11
PS4 2017-02-28
OSX 2015-03-10
WIIU 2014-10-30
WIN 2013-11-08
X360 2012-09
PS3 2008-10-21
WIN 2015-03-10
WIN 2010-06-08
WIN 2012-10-10
This should also mean that if you manage to cause an auditive distraction, the NPCs will go looking for in the wrong place for you while you slip by.
Ambient noise (e.g. machinery) also makes sneaking easier as it covers your footsteps.
Ambient noise (e.g. machinery) also makes sneaking easier as it covers your footsteps.
Popular tags
backstabbing corpselooting crafting criminalactivity distracting eavesdropping envcombat espionage hiding jumping leaning ledges lightdousing lockpicking nonlethalelimination pickpocketing reload-manual repairing resting scavenging shopping sorcery stealing stealth stealth-other stealthgame stunning swimming tactical trapdisarming trespassing unarmedfighting walkingParent group
Games by year
The first Stealth: Sound video game was released on November 30, 1998.
Square Enix, Ubisoft and inXile entertainment published most of these games.