Structure synergy
Other (objects, etc.) concept
Placing certain types of structures near each other or connecting them somehow provides additional benefits, other than building X provides increased efficiency to connected/nearby buildings. Includes orchards, animal dwellings, and others as well.
2
games
2platforms
WIN 2013-05-16
See also: boosters (the simpler kind, where there's specifically structures that boost the efficiency of others near them rather than providing synergy)
For example, in city-building game a zoo or natural history museum placed near a school might provide a boost in the museum attendance (school is more likely to make visits there because it's nearby) and nature awareness of the population (students as the future citizens are influenced by what they learn and see).
For example, in city-building game a zoo or natural history museum placed near a school might provide a boost in the museum attendance (school is more likely to make visits there because it's nearby) and nature awareness of the population (students as the future citizens are influenced by what they learn and see).
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Games by year
The first Structure synergy video game was released on May 16, 2013.
Abbey Games published all these games.