Too Much Success is Penalized
Like most games, you are rewarded for success. But game in this group impose a punishment if you surpass an upper threshold of success.
The first video game about Too Much Success is Penalized was released on February 2, 1984.
This is not for intuitive penalties. Such as weighing down a character with too much gold makes them slower. Rather it is for penalties that are unforeseeable, very much out of place, and disproportionate in justice to the player.