Software renderer

Software concept

In addition to hardware accelerated rendering, the game also supports rendering through software.

226
games
12
platforms
Use only if other renderers have been specified, otherwise software rendering is pretty much a given.

This applies even in cases where the software rendering is accomplished through the 3D APIs, but only if they're used in pure software mode (at least OGL supports this, D3D may as well by backwards compatibility but I'm not completely certain of this).

The first Software renderer video game was released in 1992.

Electronic Arts, Microsoft and GT Interactive published most of these games.

Platforms

Windows 138
Linux 47
BeOS 10
Mac OS X 7
BSD 6
MS-DOS 5
Pandora 5
Mac OS Classic 4
Internet Only 1
PS 1
32X 1
Amiga 1

By year

92949698000204060810121416 721836540

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