TCP/IP
Software concept
Uses TCP/IP protocol stack for networked multiplayer games in addition to any other outdated technology.
27
games
6platforms
Alternate name: Internet Protocol Suite
DOS 1996-06-22
WIN 1998
MAC 1997-08
WIN 1998
WIN 1997-10-10
LIN ? *
WIN 1999-04
WIN 1997-03-01
WIN 2001-03-19
DOS 1998
WIN 1999-01-31
WIN 1997-08
Should only be used when a game also supports obsolescent Internet communication standards (e.g. IPX).
Considering IPv6 has IPv4-over-IPv6 tunneling capability, there's no pressing need to identify IPv4 nor IPv6 games specifically.
Considering IPv6 has IPv4-over-IPv6 tunneling capability, there's no pressing need to identify IPv4 nor IPv6 games specifically.
Popular tags
beos cdrom clanguage color-16bit color-8bit controlconfig cpu-586 devsysnext68x devsysnextppc dialup directx5 directx6 display-1024x768 display-320x200 display-640x480 display-800x600 doomwad joystick keyboard linux lutris macos8 mediaindrive mouse mplayer.com opengl osclassic ppc quakeengine sgi spu-awe32 spu-sb win95Games by year
A | 1981 - RFC 791 |
B | 1998 - IPv6 standardized |
The first TCP/IP video game was released on June 22, 1996.
Activision, Hasbro Interactive and Fox Interactive published most of these games.