Technical innovation

Software concept

Innovately uses technology to produce something that hasn't been done before (at least on the platform).


Alternate name: Technological innovation

The first video game about Technical innovation was released on January 3, 1961.

Electronic Arts, Apogee Software and AT&T has published most of these games

This does not include standard features of toolkits like OpenGL or DirectX (e.g. use of tessellation in DX11). However, this does include using some of the standard features for something that they weren't meant for (not originally, but after this it may become "official" feature of it).

These may have little impact on gameplay.

Like any innovation, use of this tag in any game without explanation will appear like it was done in error and should be removed.