Terrain deformation
Video game concept
Features deformable terrain, usually in the form of terraforming or otherwise changing terrain elevation for construction purposes as well as creating mounds from explosions and similar things.
100
games
16platforms

OSX 2009-01-07

WIN 2009-02-19

WIN 2007-02-20

WIN 2012-09-28

WIN 2011-08-17

PS2 2003-03-25

WIN 2011-11-18

WIN 2009-04-08

WIN 2012

WIN 2019-07-30

DOS 1996-09

WIN 2004-05-21
The first video game about Terrain deformation was released in 1994.
Electronic Arts, THQ and Phr00t Software has published most of these games
This is part or variation of destructible environment.
The terrain automatically leveling itself under structures when they're built is not valid case for this.
Commonly done with voxels as they're naturally suited for deformation.
The terrain automatically leveling itself under structures when they're built is not valid case for this.
Commonly done with voxels as they're naturally suited for deformation.