Theoretical tools
Tools theme
Any tags that describe tools that are perceived as theoretically feasible but have not yet found real world implementation (outside of prototypes).
Alternate name: Theoretical weapons
This is a container group; its children are:
Beam weapons | Includes energy weapons that produce a beam of energy (connected end-to-end with source and target) or particles that burns or otherwise disrupts the atomic or molecular structure of their targets. | 1971 / 2024 | 454 games |
Disintegrators | Weapons or other tools that completely vaporize anything hit by them, or leave only vague dust behind. | 1997 / 2023 | 31 games |
Electromagnetic projectile weapons | Includes electromagnetic projectile devices in form of weapons. (too short) | 1993 / 2023 | 49 games |
Energy weapons | Includes energy weapons of any kind, from laser beams to bolts of plasma to lightning guns. (too short) | 1971 / 2024 | 1122 games |
Jetpack | Includes a jetpack or similar mode of transportation that allows continuous, uninterrupted flight [u]indefinitely[/u]; either as separate device or integrated into the character's suit, armor or vehicle. | 1983 / 2017 | 197 games |
Jump pack | Includes a jump pack or similar device that briefly boosts jump power and slows down descent when necessary, either as separate device or integrated into the character's suit, armor or vehicle. | 1989 / 2018 | 107 games |