Toxins
Other (objects, etc.) concept
The protagonist can get poisoned to varying degrees and must deal with it somehow.
98
games
23platforms
Alternate names: Poison, Venom
SWTC 2021-09-23
X360 2012-10-09
MSX2 1988-05-21
LIN 2010-05-26
DOS 1997-09
PS3 2011-08
WIN 2010-02-01
GBA 2003-08-29
WIN 2014-09-18
WIN 2000-06-29
WIN 2012-10-09
SNES 1995-09-18
Preferable cases:
* Toxin effects NOT limited to simple health drain at steady intervals (there may even be none).
* Varying degrees of poisoning, especially each different poison has its own "stack" instead of a generic one.
* Gradual recovery
* No full recovery from extended poison damage
Should NOT be used in cases of simple status effects where the toxins wear off automatically after the effect duration runs out.
* Toxin effects NOT limited to simple health drain at steady intervals (there may even be none).
* Varying degrees of poisoning, especially each different poison has its own "stack" instead of a generic one.
* Gradual recovery
* No full recovery from extended poison damage
Should NOT be used in cases of simple status effects where the toxins wear off automatically after the effect duration runs out.
The first Toxins video game was released in 1982.
Blizzard, 2K Games and Chucklefish published most of these games.