Transforming presence
Other (objects, etc.) concept
The presence of the protagonist or something they build/place transforms the surrounding area somehow, commonly with plants sprouting to life where they step. The effect is often temporary, though in some rare cases it's permanent.
19
games
8platforms
WIN 2017-04-11
SWTC 2018-02-16
X360 2009-10
WIN 2003-09-30
WIN 2002-07
WIN 2003-07
WIN 2006-04
PS2 2006-04-20
PS3 2009-10
SWTC 2018-08-09
WIN 1999-10-25
WIN 2001-03
Popular tags
actionstrategy amnesia ancientenemy arthouse bloodmoon circadiancycle combatstilettos counselor curse darkness-theme glowingeyes godgame hackandslash hybridgame license-crossplatform nature-theme portals precursors realtimestrategy shinto spectaclebrawler speech-gibberish splatter stockpiles trees unnoticedbynormals unrestrictedviolence virtualpets voiceovers wargame windmills worldcybergames worldtreeGames by year
The first Transforming presence video game was released on October 25, 1999.
Electronic Arts, Blizzard and Capcom published most of these games.