Groups

 

Traproom

Locations theme

Includes one or more locations where the player is locked in a room where they either have to fight off a horde of monsters or struggle against time to solve one or more problems to escape before dying.

84
games
21
platforms

Alternate name: Quarantined room

The first video game about Traproom was released on February 21, 1986.

Nintendo, Armageddon Games and Electronic Arts has published most of these games

Implied: (not enforceable)
* In-built traps

Related:
* Traps
This is actually a videogame concept as well, as this can occur without there being a room of any kind. The player is just somehow trapped in a very limited area by something, ranging from auto-locking doors to force fields.

The purpose of this is to slow down the player's progress in the game, disallowing them the option of running away, and generally artificially increasing the time required to play the game through.

Boss battles and similar should be ignored as those usually are limited to single location for various reasons (mainly the bit about it being a boss battle).

Literal cases do NOT count. This is for being trapped in a room or some other somewhat small area, not visiting a room with traps (the alt title should make that bit clear).

Parent group

Tropes

Platforms

Linux 29
Windows 14
GameCube 4
X360 3
PS3 3
NES 3
Mac OS X 3
N64 3
GBA 3
PS2 2
Wii 2
3DS 2
Wii U 2
GBC 2
MS-DOS 2
Famicom Disk System 2
Xbox 1
TI Calculators 1
SNES 1
GB 1
GP2X 1

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