Trivial obstacles

Video game concept

Player is prevented from moving into certain areas by trivial obstacles, especially the kind that they manoeuvre through with ease elsewhere.

32
games
8
platforms

Alternate name: Trivial barriers

Examples:
* Shallow water
* Low fence (especially when you can vault over them in many other places, or you can jump the height anyway)
* Debris
* Thicket
* A thin gap in the ground in games where player can't jump (or has context jump)
* A slightly raised or lowered piece of terrain, such as a raised stone platform

Likely uses invisible wall for the actual prevention, but outwardly it seems like a trivial obstacle.

Popular tags

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Parent group

Artificial limitations

Games by year

050607080910111213141516 82460

The first Trivial obstacles video game was released on March 1, 2005.

Deep Silver, Ubisoft and Activision Blizzard published most of these games.

Related site

Platforms

Windows 17
X360 3
Mac OS X 3
Xbox 2
PS2 2
PS3 2
Linux 2
Tandy Coco 1