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Turn-based combat

Video game concept

Only combat is turn-based, otherwise the game runs in real-time.

197
games
41
platforms

Alternate name: Turn-based action sequences

Child of Light (Windows)
WIN 2014-05-01
Divinity: Original Sin - Enhanced Edition (Linux)
LIN 2015-12-23
Omerta: City of Gangsters (Windows)
WIN 2013-01-31
Mytran Wars (PlayStation Portable)
PSP 2009-10-20
Secret of the Silver Blades (Amiga OCS)
OCS 1991
Ultima I: The First Age of Darkness (Apple IIGS)
IIGS 1994
Rhapsody: A Musical Adventure (Nintendo DS)
NDS 2008-08-07
The Dark Heart of Uukrul (MS-DOS)
DOS 1990
Gegege no Kitarō - Ibun Youkaitan (PlayStation 2)
PS2 2003
Avadon: The Black Fortress (Linux)
LIN 2012
Musashi no Bouken (Nintendo Entertainment System)
NES 1990-12-22
COPS 2170: The Power of Law (Windows)
WIN 2004-11

The first video game about Turn-based combat was released in 1980.

SSI, Starcraft and New World Computing has published most of these games

Related:
* Turns by initiative
* Real-time combat
* Active pause

Requires the games are marked as turn-based.

Note that it is redundant (and therefore pointless) to tag games with this when they run fully as turn-based.

Platforms

Linux 43
Windows 42
MS-DOS 21
Apple II E 9
Mac OS X 8
PS4 6
PS2 6
PSP 5
C64 4
Mac OS Classic 4
Xbox One 4
X360 4
NEC PC9801 3
PS 3
Amiga 2
Nintendo DS 2
Wii 2
DEC PDP-1 2
Internet Only 2
GBA 2
Sharp X1 2
PS Vita 2
Saturn 1
WinCE 1
Mobile 1
Apple IIGS 1
Pandora 1
Switch 1
Amstrad CPC 1
iOS 1

By year

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