Initiative
Video game concept
A turn-based combat system where characters move in order of initiative (or related stat, such as speed) regardless of their side in the conflict.
59
games
17platforms
Alternate names: Turns by initiative, Unit initiative
X360 2007-12-06
WIN 2014-02
WIN 2007-09-17
WIN 1997-09-30
SWTC 2017-10
GBC 2000-10-15
PSP 2007-08
GBC 2001-07-31
WIN 2015-11-19
MAC 1997
DOS 1997-10-09
WIN 2013-01-31
Implies the games are marked as turn-based and possibly tagged with turn-based combat.
Called Time Count System or some such in FFX.
This is an attempt to bring more realism (and more tactics) to turn-based games where "faster" units get to act before "slower" units, as movement is no longer bound to each player having a turn on which they move single unit or all units they have.
Called Time Count System or some such in FFX.
This is an attempt to bring more realism (and more tactics) to turn-based games where "faster" units get to act before "slower" units, as movement is no longer bound to each player having a turn on which they move single unit or all units they have.
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Games by year
The first Initiative video game was released in 1994.
Paradox Interactive, Nintendo and Interplay published most of these games.