Unexplained elements
Video game concept
Includes elements that are mostly unexplained what they actually do.
22
games
7platforms
Alternate name: Unexplained features
ANDR 2011? *
IOS 2010-11-26
DOS 1997-09
WIN 2015
PS4 2013-11-15
WIN 2013-04-29
WIN 2010-09-21
WIN 2016-08-09
WIN 2013-03-21
Does not include missing information about the interface, game options, or similar.
Vague explanations or descriptions can often be completely useless in determining what they actually do. Especially if that thing is not mentioned anywhere else. Worst cases are the ones where you can't even reliably determine it by observing.
As an example, flamer tower in Sentinel 3 has an ability labelled as "chemical fire" and the only observable effect this has is that the flame is colored differently. No explanation or description for it is given besides the name.
As an example, flamer tower in Sentinel 3 has an ability labelled as "chemical fire" and the only observable effect this has is that the flame is colored differently. No explanation or description for it is given besides the name.
Popular tags
actionrpg civilization-series sentinel-series tenno-series towerdefenseParent groups
Games by year
The first Unexplained elements video game was released on September 1997.
Origin8 Technologies, Raw Fury Games and Greenheart Games published most of these games.