Unit limit

Video game concept

There's an arbitrary limit on how many units you can control, usually exists to counter game engine's poor performance with larger numbers or to counter poor network code.

70
games
10
platforms

Alternate names: Population limit, Unit cap

This is for strategy/management games with unit recruiting/building, the limit may include structures as well.

Commonly the limit is 250 or near it. Most common real reason for this is that transmitting movement and other info of so many units or more real-time over the internet for multiplayer games is slow, especially in games with more than two players as each player can control up to that many units, so for 4 players you're sending info of activities of 1000 units and so on.

Note that this does not include cases where availability of minions is limited.

Popular tags

actionstrategy ageofempires coh-series dungeons-series gameoftheyear godgame mmog realtimestrategy starcraft strategyrpg supcom-series tactical towerdefense wargame

Parent groups

Game-like elements, Artificial limitations

Games by year

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The first Unit limit video game was released on August 25, 1997.

Blizzard Entertainment, Kalypso Media Digital and THQ published most of these games.

Related site

Platforms

Windows 40
Linux 13
Mac OS X 5
Mac OS Classic 4
Android 3
N64 1
PS2 1
X360 1
iOS 1
Pandora 1

Most common companies