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Unit stances

Video game concept

*123*
10
games
3
platforms

Player can set how aggressive individual units are, from hold fire to return fire to active search & destroy.

Notable people involved: Chris Taylor, Jon Mavor, Gary Wagner, Ian Walker and Sung Campbell

Alternate name: Aggressivity

See also: alert states

Related:
* No auto attack
Usually this is limited to how readily the units respond to nearby emergencies, such as doing nothing unless you specifically tell them to, countering any nearby emergencies (a service man dousing fires or returning fire if shot at), or actively seeking to counter such threats preemptively.

This is NOT for cases where the adjustment also causes the units/characters to take less care of themselves (as in, reducing their ability to defend themselves while increasing attack power or vice versa).

Popular tags

realtimestrategy supcom-series wargame

Games by year

9899000102030405060708 41230

The first Unit stances video game was released in 1998.

Electronic Arts, THQ, Interplay and Ubi Soft published most of these games.

Platforms

Windows8
PS21
X3601

Most common companies