Unlimited lives

Video game concept

Player can lose, die, or face defeat in any of its forms as many times as they feel necessary without losing significant progress.


The first video game about Unlimited lives was released on May 8, 2001.

Studio Wildcard, Arcen Games and Yacht Club Games has published most of these games

Unlike the norm of one life and re-loading upon death or backtracking to a retry point, this essentially means the game continues without losing a beat. However, this does not say anything about from where you continue.
See also:
* 1 life
* Extra lives
* Deathless (player can't even die)
* Retry points