Unvoiced protagonist

Video game concept

The protagonist lacks voice acting (but has dialogue) even though other (important) characters have it.


The first video game about Unvoiced protagonist was released in 2000.

Bethesda Softworks and Capcom has published most of these games

This is done for the sole purpose that the player can better feel like they're the protagonist instead of hearing themselves speak in a voice that they don't relate to (as themselves). In some cases it's done to save production funds while claiming it's for this.

Common in western RPGs.